HERRAMIENTA CANVA PARA MEJORAR LA CREATIVIDAD EN LOS ENTORNOS VIRTUALES GENERADOS POR LAS TICS EN LOS ESTUDIANTES DEL SEGUNDO GRADO DE LA I. E. “JORGE BASADRE” - TINGO – 2023

Date
2023-12-28Author
Valqui Del castillo, Jaqueline
Castrejón Epiquién, Jhimy Antony
Metadata
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The research project titled "Canva Tool to Enhance Creativity in Virtual
Environments Generated by ICT for Second-Grade Students at 'Jorge Basadre'
Educational Institution – Tingo 2023" aimed to demonstrate the extent to which the
Canva tool enhances creativity. This applied research adopted a quantitative approach
with a pre-experimental design, involving a population of 87 students. A sample of 19
students was selected for the study group, and both pre-test and post-test evaluations
were conducted, coupled with the implementation of learning sessions as a
methodological strategy to foster skill development. In the analysis and interpretation
of the results, it was observed that Canva emerged as an effective strategy to stimulate
the creativity of students, as all of them achieved levels classified as accomplished and
outstanding. Consequently, it is concluded that the application of the Canva tool has
had a positive impact on improving creativity in virtual environments for students.